
You can also put a few points into Memory and/or Constitution as needed. I recommend putting points into these two Attributes in a roughly 2:1 ratio. Wits will grant you Critical Chance as well as Initiative and is useful for spotting traps and other valuable items around the map. Finesse is the primary Attribute of your Daggers, so you’ll need this to increase your damage. The Duelist will focus on Finesse and Wits. I am also not a Dwarf, so I’d have 5% more if I were. You can see I have 45% Dodging with out any help and with many pieces not having Dodging on them yet. I haven’t quite gotten Warfare maxed out yet, but I’m getting there.

You won’t have quite as good of Dodging as a Stormbringer, but it’ll still be quite good. Players wishing to play this sort of Build should also pick the Dwarf race for this character, as they get an additional 5% to Dodging from Sturdy.

Because players are more inclined to Duel Wield when playing a rogue-like character (with Daggers) there is a natural synergy here with the Talent Parry Master which increases Dodging by 10% when Duel Wielding. The Duelist is a high risk, high reward Build whereby the character focuses on high damage and Dodging. Let’s jump into this Build and see just how it works. In this Build Guide were going to cover the unique Build: Duelist. Since the game is extremely difficult this has come much more into focus than one would expect. What Build do I use? What’s a good Build for a Warrior? Ranger? Mage? etc.

